Fathom FQ-2

Update V2.0 Changelog:

-fixed collisons.
-added proper mirror reflections.
-refined some normals on the model.

Update V2.1 Changelog:

-fixed door, bonnet, and boot physics so that they should now react to the cars movement when open.

Update V3.0 Changelog:

-added IV style panel gaps.
-added center interior pillar.
-added GTA V PC version grill and made the ability to have the car spawn with the old or new grill.

Update V3.1 Changelog:

-added compatibility for LibertyPlates mod by Shvab.

Update V3.1.1 Changelog:

-updated compatibility for LibertyPlates mod version v1.2.6.0 and higher.

Notes:

The vehicles.ide line has been changed as of update V3.0, please replace the old one if you have the old version installed.

Data Lines:

vehicles.ide

fq2, 		fq2, 		car,		FATHOM,	        LANSTALK,	        VEH@STD,	VEH@STD_FO1,	100,	999,		0.2982,	0.2982,		0,	4,	1.5	,0,	ext_requi

handling.dat

FATHOM	2400.0  0.80  88	0.0 -0.04 -0.17		0.32 5  0.205 1.0 180.0	0.217 0.633 0.50  32.0		1.27 1.03 15.0 0.15 0.4768		2.2  0.9  1.0  0.15 -0.21 0.007 0.48  		1.0 0.6 1.2 1.3 	0.0  70000 		440010		0				0

carcols.dat  (put this in the Car3 section)

fq2,           0,1,5, 102,1,106, 104,1,105, 111,1,104, 3,1,2, 7,1,1, 12,1,7, 21,1,1, 23,1,11, 26,1,16, 30,1,23, 33,1,35, 38,1,39, 39,1,42, 41,1,41, 49,1,54, 52,1,56, 57,1,58, 62,1,63, 67,1,67, 70,1,75, 70,1,75, 71,1,72, 77,1,74, 78,1,77, 80,1,78, 87,1,83, 88,1,87,

VehOff.csv lines  (add these if you added the vehicle)

VEHICLE fq2 FIELD BOOT_OPEN POS 0.000000 0.000000 1.000000 ANGLES 0.000000 0.000000 0.000000 FOV 45.000000
VEHICLE fq2 FIELD BONNET_FWD POS 0.000000 0.684082 0.993064 ANGLES -0.000000 0.000000 0.000000 FOV 45.000000
VEHICLE fq2 FIELD BONNET_BWD POS -0.002014 -2.265075 1.170151 ANGLES 0.000000 0.000000 3.140508 FOV 45.000000
VEHICLE fq2 FIELD CINEY_WHEEL POS -1.410095 -0.752747 0.272325 ANGLES 0.000000 0.062133 -0.016516 FOV 45.000000
VEHICLE fq2 FIELD CINEY_UNDER POS 0.000000 0.000000 1.000000 ANGLES 0.000000 0.000000 0.000000 FOV 45.000000
VEHICLE fq2 FIELD CINEY_MISC_1 POS 2.290222 -4.924072 1.241477 ANGLES -0.165874 -0.107851 0.324783 FOV 45.000000
VEHICLE fq2 FIELD CINEY_MISC_2 POS -1.006409 -0.468323 0.884481 ANGLES -0.051397 0.052302 -0.215274 FOV 45.000000
VEHICLE fq2 FIELD JACKED POS 0.000000 0.000000 1.000000 ANGLES 0.000000 0.000000 0.000000 FOV 45.000000
VEHICLE fq2 FIELD BUSTED POS 0.000000 0.000000 1.000000 ANGLES 0.000000 0.000000 0.000000 FOV 45.000000
VEHICLE fq2 FIELD CARPHONE POS -0.410706 0.710876 0.975179 ANGLES -0.000000 0.000000 0.000000 FOV 45.000000
VEHICLE fq2 FIELD BONNET_L POS 0.000000 0.000000 1.000000 ANGLES 0.000000 0.000000 0.000000 FOV 45.000000
VEHICLE fq2 FIELD BONNET_R POS 0.000000 0.000000 1.000000 ANGLES 0.000000 0.000000 0.000000 FOV 45.000000
VEHICLE fq2 FIELD CINEY_WHEEL_2 POS 0.000000 0.000000 1.000000 ANGLES 0.000000 0.000000 0.000000 FOV 45.000000
VEHICLE fq2 FIELD CINEY_BACK POS 0.000000 0.000000 1.000000 ANGLES 0.000000 0.000000 0.000000 FOV 45.000000
VEHICLE fq2 FIELD BUMPER POS 0.000000 0.000000 1.000000 ANGLES 0.000000 0.000000 0.000000 FOV 45.000000
VEHICLE fq2 FIELD AIM_FR POS 0.000000 -0.618958 1.553460 ANGLES -1.562062 0.000000 -0.000100 FOV 45.000000
VEHICLE fq2 FIELD CINEY_FAR_1 POS 0.000000 0.000000 1.000000 ANGLES 0.000000 0.000000 0.000000 FOV 45.000000
VEHICLE fq2 FIELD CINEY_FAR_2 POS 0.000000 0.000000 1.000000 ANGLES 0.000000 0.000000 0.000000 FOV 45.000000
VEHICLE fq2 FIELD CINEY_FAR_3 POS 0.000000 0.000000 1.000000 ANGLES 0.000000 0.000000 0.000000 FOV 45.000000
VEHICLE fq2 FIELD CINEY_FAR_4 POS 0.000000 0.000000 1.000000 ANGLES 0.000000 0.000000 0.000000 FOV 45.000000

addedVehicleAudioSettings.ini

custom vehicle audio for use with Fastman92 limit adjuster audio loader

[fq2]
structType = 0
field_1 = 42105
flags = 0x2AA62A 
floatAsInt_A = -7.0
floatAsInt_E = -2.0
engineLowSound = VEHICLES_ENGINE_RESIDENT_HATCHBACK_2_ENGINE_LOW
engineHighSound = VEHICLES_ENGINE_RESIDENT_HATCHBACK_2_ENGINE_HIGH
exhaustLowSound = VEHICLES_ENGINE_RESIDENT_HATCHBACK_2_EXHAUST_LOW
exhaustHighSound = VEHICLES_ENGINE_RESIDENT_HATCHBACK_2_EXHAUST_HIGH
revsOffSound = VEHICLES_ENGINE_RESIDENT_HATCHBACK_2_REVS_OFF
field_26 = 640.0
field_2A = 300.0
floatAsInt_2E = -4.25
floatAsInt_32 = 0.0
field_36 = 4000.0
field_3A = 1000.0
floatAsInt_3E = -4.75
floatAsInt_42 = 0.0
field_46 = 640.0
field_4A = 200.0
floatAsInt_4E = 0.0
floatAsInt_52 = 2.22
field_56 = 160.0
field_5A = 100.0
floatAsInt_5E = 2.0
floatAsInt_62 = 6.0
floatAsInt_66 = 1.0
field_6A = 50.0
field_6E = 50.0
floatAsInt_72 = -6.0
floatAsInt_76 = -18.0
engineWaveShape = ENGINE_WAVE_SHAPE
floatAsInt_7E = 0.0
exhaustWaveShape = EXHAUST_WAVE_SHAPE
floatAsInt_86 = 0.0
floatAsInt_multiplier1200_8A = -0.5
floatAsInt_multiplier1200_8E = 0.666667
engineIdleLoopSound = VEHICLES_ENGINE_RESIDENT_HATCHBACK_2_ENG_IDLE_LOOP
exhaustIdleLoopSound = VEHICLES_ENGINE_RESIDENT_HATCHBACK_2_EX_IDLE_LOOP
floatAsInt_multiplier1200_9A = -0.166667
floatAsInt_multiplier1200_9E = 1.0
transmissionSound = VEHICLES_TRANSMISSION_1
floatAsInt_A6 = -8.0
floatAsInt_AA = 4.0
sound_AE = VEHICLES_ENGINE_RESIDENT_NULL_LOOP
floatAsInt_B2 = -8.0
floatAsInt_B6 = -2.0
exhaustPopSound = NULL_SOUND
airIntakeSound = AIR_INTAKES_MULTI_GT
floatAsInt_multiplier1200_C2 = -0.666667
floatAsInt_multiplier1200_C6 = 1.0
dumpValveSound = NULL_SOUND
startSound = VEHICLES_ENGINE_RESIDENT_HATCHBACK_2_START
hornSound = LANDSTALKER_MULTI_HORN
openSound = VEHICLES_EXTRAS_PICKUP_OPEN
closeSound = PICKUP_DOOR_CLOSE_RND
trunkOpenSound = VEHICLES_EXTRAS_LUX_SUV_TRUNK_OPEN
trunkCloseSound = VEHICLES_EXTRAS_LUX_SUV_TRUNK_CLOSE
field_E6 = 0.5
suspensionUpSound = PNEUMATIC_SUSPENSION_UP
suspensionDownSound = PNEUMATIC_SUSPENSION_DOWN
field_F2 = 0.4
field_F6 = 1.0
policeScannerManufacturerSound = NULL_SOUND
policeScannerModelSound = NULL_SOUND
policeScannerVehicleCategorySound = POLICE_SCANNER_VEHICLE_CATEGORY_SUV
gearTransmissionSound = NULL_SOUND
floatAsInt_multiplier1200_10A = 0.333333
floatAsInt_multiplier1200_10E = 1.83333
floatAsInt_multiplier1200_112 = 0.833333
floatAsInt_116 = 0.0
field_11A = 50
floatAsInt_11E = 0.0
floatAsInt_122 = 3.0
floatAsInt_126 = 18.0
jumpLandSound = VEHICLE_JUMP_LAND
field_12E = 31
field_132 = 36
ignitionSound = IGNITION
engineShutDownSound = VEHICLES_ENGINE_RESIDENT_SHUT_DOWN_1
field_13E = 2
field_13F = 1
field_140 = 1
field_141 = 6
indicatorVehicleOn = VEHICLES_EXTRAS_INDICATOR_MODERN_CAR_ON
indicatorVehicleOff = VEHICLES_EXTRAS_INDICATOR_MODERN_CAR_OFF
engineCoolingFan = ENGINE_COOLING_FAN
handbrakeSound_14E = NULL_SOUND
sound_152 = NULL_SOUND
sound_156 = NULL_SOUND
handbrakeSound_15A = VEHICLES_EXTRAS_STANDARD_HANDBRAKE
field_15E = 0
field_15F = 0
field_160 = 1